![warframe enemy health calculator warframe enemy health calculator](https://n9e5v4d8.ssl.hwcdn.net/uploads/ebe00f48ac510078133b11f4d0fd00e6.jpg)
EDIT: The coefficient for CurrentValueHigh seems to be off, and is actually around 10.7331. Another possible solution is to give enemies less health scaling and more. was for many years the biggest tractor in the World at 900 hp (670 kW). Other Warframe Guides: Ways to Earn Platinum QUICK EDIT UPDATE: In the rush of making this video I forgot to double check the modding values for warframe, I have fixed the issue on the spreadsheet Your at-will damage is going from 2d4+611 to 4d10+628 (assuming 16 Dex and modern firearms as per the DMG) It sets the enemy ablaze, which makes. Just like another well-known BFS-wielding scarf-wearing warrior. This stance has a combo that, executed properly, causes the Tenno to spin around with the weapon held out dealing massive damage. Now let's see the actual parameters I could guess from the damage numbers in Simulacrum:ĬurrentValueOld = BaseValue * (1 + LevelDiff 2 * 0.015)ĬurrentValueLow = BaseValue * (1 + LevelDiff 2 * 0.015)ĬurrentValueHigh = BaseValue * (1 + LevelDiff 0.5 * 10.75) In the same textbook in the previous chapter, power calculation for sinusoidal. The Galatine, Warframes first BFS, is also the first weapon that starts off polarized for the Cleaving Whirlwind stance. Health, Shield, and probably Armor (yet to do some experiment) too, have two sets each.ĬurrentValue = CurrentValueHigh = BaseValue * (1 + LevelDiff ExponentHigh * CoefficientHigh)ĬurrentValueLow and CurrentValueHigh are blended using an interpolation method called smoothstep.ĬurrentValue = (1 - S_1(x)) * CurrentValueLow + S_1(x) * CurrentValueHigh
Warframe enemy health calculator update#
With update 27.2.0, different parameter sets are used depending on their LevelDiff.
![warframe enemy health calculator warframe enemy health calculator](https://i.imgur.com/ZFWquJn.png)
A single parameter set was used for all levels of an enemy type.
![warframe enemy health calculator warframe enemy health calculator](https://i.imgur.com/CcjErPm.jpg)
I call it "LevelDiff" in the rest of the post, since the actual level is not relevant to the scaling.īasically, the current value of a stat at the current level of the enemy is calculated as:ĬurrentValue = BaseValue * (1 + LevelDiff Exponent * Coefficient)Ībove, that was all behind the level scaling before update 27.2.0. Learning the usefulness and status effects of each element is key to making your. Level scaling is done based on the difference between an enemy's current level and their base level. Unlike most third-person shooters, Warframe's weapons have unique damage types that come with powerful status effects and damage multipliers. Every enemy type has a base value for each stat and a "base level" - it's often 1 or 15 for normal enemy units.